package org.agony2d.view.puppet 
{
	import flash.display.Graphics;
	import flash.display.Shape;
	import org.agony2d.core.agony_internal;
	
	use namespace agony_internal;
	
	/** 图形傀儡
	 *  [◆]
	 * 		1. graphics
	 */
final public class ShapePuppet extends DisplayObjectContainerPuppet
{
	
	public function ShapePuppet() 
	{
		super();
		m_shape = new Shape
		this.addChild(m_shape)
	}
	
	public function get graphics() : Graphics { return m_shape.graphics }
	
	agony_internal var m_shape:Shape
}
}